Rome Battlecruiser

(Unit)
Type: model
Category: Heavy Ship
Categories: Heavy Ship
EntryId: cfed-c699-802c-6d59
Hidden: false
Costs: 185 pts

Constraints:

min: 1
max: 1
Options (2)
Rules (2)
Aegis-X
All Ships with this rule in a Group combine their X values into a single value, Y.
Friendly Groups in coherency within 6” of a Ship with this rule and the same Orbital Layer (including its own Group) gain the benefits of Aegis.
When rolling saves against Close Action and Bomber (of any type) attacks, those Groups gain Y additional save dice they may add to those saves. Before rolling to save, the defending player assigns these dice against specific weapons, divided up as they choose (including any modified hits).
An Aegis Group can only grant the benefits of Aegis once each time a friendly group is attacked.
A friendly Group can only benefit from Aegis from one Group each time it is attacked.
Vanguard-X
Groups with this rule may begin the game Directly Deployed, ignoring the normal Scenario Deployment and Approach Types (though still counting towards Groups Directly Deployed). If it does, it may be deployed up to X” away from your Deployment Zone.

Profiles:

Ship ThrustScanSigHullESKSBSGSpecial
Rome

8"

8"

6"

14

4+

3+

6+

1

Aegis-6, Vanguard-4"