Lvl 3: Rear Admiral

(Unit)
Type: unit
Category: Admirals
Categories: Admirals, Faction/Famous Admirals
EntryId: a461-4e5d-ff05-31f0
Hidden: false
Costs: 65 pts

Constraints:

max: 0
Options (1)
Rules (1)
Fusillade-X
This Weapon increases its Attack value by X while its Ship is on Weapons Free.

Profiles:

Admiral LevelSpecial
Rear Admiral

3

-

Admiral Ability Cost
Push Engines to Max

2AP

At the start of a friendly Group’s activation, each Ship in it suffers 1 Damage and improves its Thrust by 2” until the end of its activation.

Overcharge Lasers

2AP

When you assign a Group’s weapons to a target, pick one of the attacking Group’s Weapon Systems with “Laser” in its name. That Weapon System gains Fusillade-2 for that attack sequence.

Modifiers:

set hidden true
and
1 selections of Skirmish in force (recursive)
self is header
0 selections of Admirals in force (recursive)
set max -1
0 selections of Skirmish in force (recursive)
Used By (1)