Aquamarine Light Cruiser

(Unit)
Type:

model

Category:

Medium Ship

Categories:

Medium Ship

EntryId:

efba-c544-e402-24c5

Hidden:

false

Costs: 74 pts

Constraints:

min: 2
max: 3
Options (2)
Rules (3)
Shield-X
This Group has a Shield Save of X+. After Weapons have been assigned to this Group or Assets attack this Group, you may declare the use of Shield Saves for this Group. If you do, this Group replaces its Energy and Kinetic Saves with their Shield Saves for that attack sequence. Shield Saves can be used against Energy, Kinetic, and Core damage and ignore any modifiers to Energy and Kinetic Saves. Backup Saves may then be used after Shield Saves as normal.
A Group gains a single Spike each time it uses its Shield saves (regardless of the number of saves made per use).
Hits caused by Boarding Actions cannot be saved by Shield Saves.
Vectored
This Ship may make an additional turn at any point during its movement, regardless of the Order its Group has taken.
Vanguard-X
Groups with this rule may begin the game Directly Deployed, ignoring the normal Scenario Deployment and Approach Types (though still counting towards Groups Directly Deployed). If it does, it may be deployed up to X” away from your Deployment Zone.

Profiles:

Ship ThrustScanSigHullESKSBSG
Aquamarine

12"

12"

6"

7

5+

4+

-

2-3

Shield-5+, Vectored, Vanguard-6"

Building an army? Create, validate and share your list with New Recruit, army builder for Dropfleet Commander (2024) and many more games.

Try the builder