Galileo Orbital Telescope

(Unit)
Type: model
Category: Light Ship
Categories: Light Ship
EntryId: baf1-886d-c471-cdce
Hidden: false
Costs: 55 pts

Constraints:

min: 1
max: 2
Rules (5)
Detector
If this Ship is on an order that allows it to attack, this Ship may forgo one allowed Weapon use during its activation. If it does, at the end of its activation place two Spikes on an enemy Group in line of sight. A Group that uses Detector gains a Spike (regardless of the amount of Ships using this rule).
Monitor
Ships with this rule may not use Course Change or Max Thrust orders.
Rare
You may only take one Group of this Ship in a Skirmish-sized game, two in a Clash, three in a Battle, and four in a Reconquest.
Space Telescope
This ship counts as having a single weapon for its Detector rule. When this ship uses its Detector rule, it may place an additional Spike on that Group, or it may place a Telescope token on that Group.
Telescope Token
When you assign weapons to a Group that has a Telescope token, you may remove the token. If you do, one of the Group's Weapon Systems lowers the result required to score a critical against that Group by 1 for that attack (so a weapon that would crit on a 5+ crits on a 4+ instead).
Telescope tokens placed by this Ship persist between rounds and are only removed when this Ship would place another Telescope token or when a Ship with a Telescope token goes on the Silent Running order.

Profiles:

Ship ThrustScanSigHullESKSBSG
Galileo

4"

12"

4"

4

4+

6+

-

1-2

Detector, Monitor, Rare, Space Telescope