Weapons Hack

(Entry)
Type: upgrade
EntryId: 0c79-1d48-87b4-a4bd
Hidden: false

Constraints:

max: 1

Profiles:

Admiral Ability Cost
Weapons Hack

2AP

Once per round, at the start of an enemy Group’s activation, choose one of that Group’s Weapon Systems. Until the end of that Group’s activation, each of that Weapon System’s attack dice results of a 1 causes the attacking Ship to lose the weapon’s unmodified Damage value in hull points.