Bombardment This Weapon ignores the penalties for attacking Cities and Ships in Atmosphere.
Improve the Lock of this Weapon by 2 when attacking Cities.
When attacking a Ship in Orbit with this weapon, it always hits on a 6+ and can never cause a critical.
This weapon cannot be used to attack Ships in Orbit while the attacking Ship is in Atmosphere.
Overcharge Before assigning Weapons to targets, you may double the Damage value of this Weapon. If you do, this becomes a High Power Weapon for this activation and each attack roll of 6 causes that attacking Ship to lose this Weapon’s unmodified Damage value in hull points. Only one Weapon per Ship may benefit from this rule per activation.