A Regiment containing at least one Stand with this special rule can choose to automatically pass or fail its Reinforcement Rolls. When the Turn comes that the Regiment automatically passes Reinforcement Rolls, it cannot use this ability to further delay its entrance.
This Stand re-rolls all failed To Hit Rolls when performing a Clash Action.
If this Character is involved in a Duel Action (whether or not it was initiated by them or the enemy), it always resolves its blows rst. If both Characters have this special rule, Strikes revert to being simultaneous.
Infantry
Light
8
2
4
6
3
0
1