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Powered Armor Infantry Light Mortar

(Unit)
Type: unit
Category: Mortar
Categories: Infantry, Mortar, Fire Support, Power Armor
LinkId: 7d9d-3079-c09d-2ccc
Hidden: false
Costs: 61 TVP
Options (7)
Fire Support Team Upgrade:
Rules (11)
Blaster (E17)
Increases the chance of a Critical Success (+1d6 to nal roll) when making a Combat Roll. Blaster (+1), Blaster 1 (+2), Blaster 2 (+3).
Grenade (E13)
A small “bomb” that is thrown by hand and is especially useful during close-assault and for “clearing” out an enemy-occupied structure. As an exception to the rule on p. 66, infantry
equipped with grenades can be used to conduct a close-combat assault against an enemy infantry model located “inside” a structure. An attacking model must be in B2B contact with the structure and both attacking and defending models must be on the same elevation level or adjacent floors (if both models are inside the structure).
Strike (128)
Blocks use vs aircraft or infantry as part of a ranged assault Combat Action.
Minimum Range (127)
Blocks use of weapon system(s) as part of a ranged assault vs model equal to or less than the stated range.
Anti-Infantry (119)
(+1) to all close-combat assault Combat Roll(s) vs infantry models.
Limited Ammo (E16)
Critical Fumble (Combat Roll only) requires 1d6 roll. On a (1) or (2) result, “jam/out of ammo” for all weapon systems of that type.
Indirect-Fire (127)
Allows for indirect-re ranged assault with or without a valid LoS.
Soft (128)
Model is considered a soft target when determining damage value track to use.
Pop-Up (E18)
Allows model to conduct a direct-fire ranged assault from some Blocking Cover terrain objects with no return fire permitted by enemy model(s).
Assault (120)
Removes one Combat Roll penalty per level when using the Combat Action: Run N’ Gun. Does NOT provide Combat Roll bonus.
Bulky (126)
Counts as two models for the purpose of transport.

Profiles:

Dmg Track 3 0123
1. Move

4

4

4

4

2. Armor

3

3

3

3

3. Close Assault

3/3

2/2

2/2

1/1

4. Damage Control

-

-

3

2

MAR

1/0

1/0

1/0

1/0

Light Mortar

3/3

3/3

2/2

2/2

Munitions #LocRngMin RngWeapon SA
Grenade (x2)

1

-

-

-

Anti-Inf

MAR

1

-

6

-

Blaster

Light Mortar

1

-

16

14

IF, Ltd. Ammo, Strike

Unit Info
SA

Soft, Bulky, Pop-Up, Assault 1

Modifiers:

set hidden true
or
1+ selections of HA Infantry in force
1+ selections of LA Infantry in force
Used By (1)
CAV:SO(Catalogue)