Running Pass

(Entry)
Type:

upgrade

Categories:

[P]assing

LinkId:

1d12-c621-eade-5183

Hidden:

false

Constraints:

max: 1
Rules (1)
Running Pass
If this player performs a Quick Pass action, their activation does not have to end once the pass is resolved. If you wish and if this player has not used their full Movement Allowance, they may continue to move after resolving the pass.

Modifiers:

set hidden true
ancestor is Imperial Thrower
Used By (42)

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