Jump Up

(Entry)
Type:

upgrade

Categories:

[A]gility

LinkId:

d96f-0c2a-d140-c8ad

Hidden:

false

Costs: 30000 TV

Constraints:

max: 1
Rules (1)
Jump Up
If this player is Prone they may stand up for free (i.e., standing up does not cost this player three (3) squares of their Movement Allowance, as it normally would).

Additionally, if this player is Prone when activated, they may attempt to Jump Up and perform a Block action. This player makes an Agility test, applying a +1 modifier. If this test is passed, they stand up and may perform a Block action. If the test is failed, they remain Prone and their activation ends. This Skill may still be used if the player is Prone or has lost their Tackle Zone.

Modifiers:

set TV 40000
2+ selections of [A]gility in parent
Used By (42)

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