Wizard Spell |
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Chain Lightning:
You may cast this spell at the start of any of your team turns, before any player is activated. Choose a player on the opposition team; that player is struck by lightning. Make an Armour roll for the chosen player, and then roll a D6. • On a 1-2, the sspell ends • On a 3+, choose another model (friend or foe) within 2 squares that will be hit by the lightning. Make an Armour roll for this player. If the lightning chained to another player, roll a D6 again to see if the spell chains to snother player. Keep doing this until a 1-2 is rolled, or there are no players to chain the lightning to. A player can only be affectedd by thiss spell once, therefore it cannot be chained back onto a player that it has already hit. |