Dodge

(Entry)
Type: upgrade
Categories: [A]gility
EntryId: 30df-c110-f163-220c
Hidden: false

Constraints:

max: 1
Rules (1)
Dodge
Once per team turn, during their activation, this player may re-roll a failed Agility test when attempting to Dodge.

Additionally, this player may choose to use this Skill when they are the target of a Block action and a Stumble result is applied against them, as described on page 57.
Used By (38)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)
[A]gility(Group)