Vampire Blitzer

(Entry)
Type: model
Categories: Vampire Blitzer, Positional
EntryId: 072d-c49a-1e7c-5191
Hidden: false
Costs: 110000 TV
Options (6)
Characteristics Improvement:
Secondary Skill:
Rules (4)
Bloodlust (X+)* (Passive)
Whenever this player is activated, after declaring their action, they must roll a D6, adding 1 to the roll if they declared a Block Action or a Blitz Action. If they roll equal to or higher than the number show in brackets, they may activate as normal.


If the player rolls lower than the number shown in brackets, or rolls a natural 1, they may continue their activation as normal though they may change their declared action to a Move Action if they wish. If the player declared an Action that can only be performed once per Turn (such as a Blitz Action), this will still count as the one Blitz action for the Turn. At the end of their activation, this player may bite an adjacent **Thrall Lineman** team-mate regardless of the status of the **Thrall Lineman**.


If they do, immediately make an Injury Roll the **Thrall Lineman**, treating any Casualty result as Badly Hurt; this will not cause a Turnover unless the **Thrall Lineman** was holding the ball. If this player does not bite a **Thrall Lineman** for any reason, then a Turnover is caused, this player becomes Distracted, and will immediately drop the ball if they were holding it. If this player was in the opposing End Zone, no Touchdown is scored. If a player who failed this roll wants to perform a Pass Action, Hand-off Action, or score, then they must bite a **Thrall Lineman** before they perform the Action or Score.
Hypnotic Gaze (Active)
When this player is activated, they can declare a Hypnotic Gaze Special Action; there is no limit to the number of players that declare this Special Action each Turn. When a player declares a Hypnotic Gaze Special Action they are first allowed to make a Move Action, though they cannot continue to move after the Hypnotic Gaze Special Action has been attempted.


When a player performs a Hypnotic Gaze Special Action, they select a Standing opposition player adjacent to them and roll a D6. On a 1-2, nothing happens and this player's activation immediately ends. On a 3+, the selected opposition player becomes Distracted and this player's activation immediately ends.
Juggernaut (Active)
When this player declares a Blitz Action, they may treat any result of Both Down as Pushed Back during any Block Action they perform during the Blitz Action.


Additionally, when this player performs a Block Action as part of a Blitz Action, opposition players cannot use Fend, Stand Firm or Wrestle Skills.
Regeneration (Passive)
Whenever this player suffers a Casualty, before making the Casualty Roll for them, roll a D6.


On a 1-3, this player suffers the Casualty; make the Casualty Roll as normal. On a 4+, this player regenerates and ignores the Casualty (though any Star Player Points earned for causing the Casualty are still earned) and is instead placed in their team's Reserves Box.

Profiles:

Player MASTAGPAAVPrimarySecondaryCostSPP
Vampire Blitzer

6

4

2+

4+

9+

AGS

110,000

Skills & Traits:

Bloodlust (3+), Hypnotic Gaze, Juggernaut, Regeneration

Keywords:

Blitzer, Undead, Vampire

Modifiers:

set hidden true in self.entries.Juggernaut
Used By (1)
Vampires(Catalogue)