Norse Berserker

(Unit)
Type: upgrade
Category: Player
Categories: Player, Norse Berserker
LinkId: 7da4-0a78-1fb2-1d4e
Hidden: false
Costs: 90000 TV
Options (6)
Characteristics Improvement:
Rules (3)
Block (Active)
A player with this Skill may choose not to be Knocked Down when a Both Down result is applied during a Block Action that they are part of.
Frenzy* (Active)
Every time this player performs a Block Action, if the target is Pushed Back, then this player must Follow-up if able. Additionally if after the target is Pushed Back they are still standing, then this player must perform a second Block Action targeting the same opposition player and must again Follow-up if the target is pushed back.


If this player is performing a Blitz Action, performing a second Block Action will also cost the player a square of movement. If this player has no movement left, then they must Rush. If this player cannot Rush then they cannot perform the second Block Action.


A player with this Skill cannot have the Grab, Hit & Run or Multiple Block Skills.
Jump Up (Active)
This Skill can be used whilst a player is Prone. A Prone player with this Skill can stand up for free without having to spend 3 squares of movement to do so.


Additionally, a Prone player with this Skill can declare a Block Action whilst Prone. If they do, they must make an Agility Test, applying a +1 modifier to the result. If the Agility Test is passed, they may immediately stand up and perform the Block Action. If the Agility Test is failed, the player remains Prone and their activation immediately ends.

Profiles:

Player MASTAGPAAVSkills & TraitsPrimarySecondaryCostSPPKeywords
Norse Berserker

6

3

3+

5+

8+

Block, Frenzy, Jump Up

GS

AP

90,000

0

Blitzer, Human

Modifiers:

set hidden true in self.entries.Block
set hidden true in self.entries.Frenzy
set hidden true in self.entries.Jump Up
Used By (1)
Norse(Catalogue)