Give and Go (Active) If this player performs a Pass Action that is a Quick Pass, or performs a Hand-off Action, then, so long as a Turnover isn't caused, their activation does not end once the Pass or Hand-off is resolved. Instead, they may continue with their Move Action using any movement they have remaining.
Pro (Active) During this player's activation, they may attempt to re-roll a single dice. This can be a dice rolled on its own, as part of a multiple dice roll or as a dice pool. To use this Skill, the player must roll a D6; on a 3+ the dice may be re-rolled, on a 1-2 the dice may not be re-rolled.
This skill cannot be used to re-roll a dice made as part of an Armour Roll, Injury Roll, Casualty Roll, a roll made outside of the player's activation, or any dice not made on the player's behalf (such as Argue the Call or if the Crowd Takes Action).
Once a player has attempted to use this Skill, they cannot use a re-roll from any other source to re-roll the dice.