Ogre

(Unit)
Type: model
Category: Player
Categories: Player, Ogre
EntryId: 85b6-2c9b-5cae-1a64
Hidden: false
Options (6)
Characteristics Improvement:
Rules (5)
Bone Head* (Passive)
Whenever this player is activated, after declaring their Action they must roll a D6. On a 2+ the player may perform the declared Action as normal. On a 1, the player becomes Distracted.
Loner (X+)* (Passive)
Whenever this player wishes to use a Team Re-roll, they must roll a D6. If they roll equal to or higher than the number shown in brackets, then they may use the Team Re-roll as normal.


If they roll lower than the number shown in brackets, then they may not re-roll the dice and the Team Re-roll is lost just as if it had been used.
Mighty Blow (Active)
Whenever this player Knocks Down an opposition player during a Block Action, even if this player is also Knocked Down, they may apply a +1 modifier to either the Armour Roll or Injury Roll. This modifier may be applied after the roll has been made.
Thick Skull (Passive)
When an Injury Roll is made for this player, they will only be Knocked-out on the roll of a 9; a roll of an 8 will be treated as a Stunned result. If this player also has the Stunty Trait, then they will only be Knocked-out on the roll of an 8; a roll of a 7 will be treated as a Stunned result.
Throw Team-mate (Active)
This player may declare the Throw Team-mate Action as described on page 76.

Profiles:

Player MASTAGPAAVPrimarySecondaryCostSPPKeywords
Ogre

5

5

4+

5+

10+

S

AG

140,000

0

Big Guy, Ogre

Bone Head, Loner (3+), Mighty Blow, Thick Skull, Throw Team-mate

Modifiers:

set hidden true in self.entries.Thick Skull
set hidden true in self.entries.Mighty Blow
Used By (1)
Imperial Nobility(Catalogue)