Noble Blitzer

(Unit)
Type: model
Category: Player
Categories: Player, Noble Blitzer
EntryId: 371b-c1d0-e705-b45f
Hidden: false
Options (6)
Characteristics Improvement:
Rules (3)
Block (Active)
A player with this Skill may choose not to be Knocked Down when a Both Down result is applied during a Block Action that they are part of.
Catch (Active)
This player may re-roll any failed Agility Test when attempting to Catch the ball.
Pro (Active)
During this player's activation, they may attempt to re-roll a single dice. This can be a dice rolled on its own, as part of a multiple dice roll or as a dice pool. To use this Skill, the player must roll a D6; on a 3+ the dice may be re-rolled, on a 1-2 the dice may not be re-rolled.


This skill cannot be used to re-roll a dice made as part of an Armour Roll, Injury Roll, Casualty Roll, a roll made outside of the player's activation, or any dice not made on the player's behalf (such as Argue the Call or if the Crowd Takes Action).


Once a player has attempted to use this Skill, they cannot use a re-roll from any other source to re-roll the dice.

Profiles:

Player MASTAGPAAVSkills & TraitsPrimarySecondaryCostSPPKeywords
Noble Blitzer

7

3

3+

4+

9+

Block, Catch, Pro

AG

PS

90,000

0

Blitzer, Human

Modifiers:

set hidden true in self.entries.Block
set hidden true in self.entries.Catch
set hidden true in self.entries.Pro
Used By (1)
Imperial Nobility(Catalogue)