Doom Diver

(Unit)
Type: model
Category: Player
Categories: Player, Doom Diver
LinkId: 6f9e-8514-6509-399d
Hidden: false
Costs: 65000 TV
Options (6)
Characteristics Improvement:
Rules (4)
Dodge (Active)
Once per Turn, this player may re-roll a single Agility Test when attempting to Dodge. Additionally, this Skill will impact the Stumble result when an opposition player performs a Block Action against this player, as described on page 62.
Right Stuff* (Passive)
This player can be thrown by a team-mate with the Throw Team-mate Trait, even if this player is Prone.
Stunty* (Passive)
When this player attempts to Dodge, they do not suffer any negative modifiers to their Agility Test for being Marked by opposition players.


Additionally, this player applies a -1 modifier to the Agility Test when attempting to Intercept the ball.


A player with this Trait is more prone to injury and so if an Injury Roll is made for them, roll on the Stunty Injury Table instead.
Swoop (Active)
When this player is thrown by a Throw Team-mate Action, they may choose not to Scatter before landing as normal. If they do, position the Throw-in Template over this player so it faces one of the two End Zones or either Sideline. Roll a D6 to determine the direction this player will travel, and then a second D6 to determine how many squares in that direction this player will travel.


Additionally, if they choose not to Scatter as normal, this player may re-roll the Agility Test when attempting to land.

Profiles:

Player MASTAGPAAVPrimarySecondaryCostSPPKeywords
Doom Diver

6

2

3+

6+

8+

A

DGS

65,000

0

Goblin, Special

Dodge, Right Stuff, Stunty, Swoop

Modifiers:

set hidden true in self.entries.Dodge
Used By (1)
Goblin(Catalogue)