Dark Elf Assassin

(Unit)
Type: upgrade
Category: Player
Categories: Player, Dark Elf Assassin
EntryId: 672a-deb2-5096-7cd9
Hidden: false
Options (6)
Characteristics Improvement:
Rules (3)
Hit and Run (Active)
When a player with this Skill performs a Block Action or a Stab Action, after fully resolving the Action, they may immediately move one free square ignoring Tackle Zones, so long as they are still Standing. The player must ensure that after this free move they are not Marked by or Marking any opposition players.


A player with this Skill cannot also have the Frenzy Skill.
Shadowing (Active)
Each time an opposing player attempts to Dodge out of a square within this player's Tackle Zone, this player may use this Skill.


When this player uses this Skill, roll a D6. On a 1-3, nothing happens. On a 4+, this player is immediately placed into the square that the opposition player vacated. This player may only use this Skill a number of times per Turn equal to their MA.


If a player tries to leave the Tackle Zone of multiple players with this Skill at the same time, only one of those players may use this Skill.
Stab (Active)
When this player is activated, they can declare a Stab Special Action; there is no limit to the number of players that can declare this Special Action each Turn.


When this player performs a Stab Special Action, select a Standing opposition player adjacent to this player and make an Armour Roll for the selected player. This Armour Roll cannot be modified in any way. If the player's armour is broken, make an Injury Roll for them, otherwise nothing happens.


This player may use the Stab Special Action to replace the Block Action made as part of a Blitz Action if they wish, though their activation will still end as soon as they have performed the Stab Special Action.

Profiles:

Player MASTAGPAAVPrimarySecondaryCostSPPKeywords
Dark Elf Assassin

7

3

2+

4+

8+

AD

GS

90,000

0

Elf, Special

Hit and Run, Shadowing, Stab

Modifiers:

set hidden true in self.entries.Shadowing
set hidden true in self.entries.Hit and Run
Used By (1)
Dark Elf(Catalogue)