Piranha Warrior

(Unit)
Type: model
Category: Player
Categories: Piranha Warrior, Player
LinkId: 0b04-c7e6-7ab5-666f
Hidden: false
Costs: 90000 TV
Options (6)
Characteristics Improvement:
Rules (3)
Dodge (Active)
Once per Turn, this player may re-roll a single Agility Test when attempting to Dodge. Additionally, this Skill will impact the Stumble result when an opposition player performs a Block Action against this player, as described on page 62.
Hit and Run (Active)
When a player with this Skill performs a Block Action or a Stab Action, after fully resolving the Action, they may immediately move one free square ignoring Tackle Zones, so long as they are still Standing. The player must ensure that after this free move they are not Marked by or Marking any opposition players.


A player with this Skill cannot also have the Frenzy Skill.
Jump Up (Active)
This Skill can be used whilst a player is Prone. A Prone player with this Skill can stand up for free without having to spend 3 squares of movement to do so.


Additionally, a Prone player with this Skill can declare a Block Action whilst Prone. If they do, they must make an Agility Test, applying a +1 modifier to the result. If the Agility Test is passed, they may immediately stand up and perform the Block Action. If the Agility Test is failed, the player remains Prone and their activation immediately ends.

Profiles:

Player MASTAGPAAVPrimarySecondaryCostSPPKeywords
Piranha Warrior

7

3

3+

4+

8+

AG

S

90,000

0

Blitzer, Human

Dodge, Hit and Run, Jump Up

Modifiers:

set hidden true in self.entries.Jump Up
set hidden true in self.entries.Hit and Run
set hidden true in self.entries.Dodge
Used By (1)
Amazon(Catalogue)