Giant Beetle

(Entry)
Type:

upgrade

EntryId:

7c98-ee31-2604-b269

Hidden:

false

Costs: 210 pts

Constraints:

max: 1
Rules (5)
Fear
When in melee units with this special rule count as having caused +D3 wounds when determining who won the combat.
Flying
Units with this special rule may move through other units and impassable terrain and they may ignore terrain effects.
Impact(X)
Whenever a model with this special rule charges it deals X automatic hits.
Tough(X)
Models with this special rule must accumulate X wounds before being removed as a casualty.

If a model with Tough joins a unit without it then you must remove regular models as casualties before starting to accumulate wounds on the model with Tough.

When a unit with multiple Tough models takes wounds you must accumulate them on a single model until it is killed before starting to accumulate them on another.
AP(X)
Enemy units taking hits from weapons with this special rule get -X to Defense rolls.

Profiles:

Equipment
Giant Beetle:

Defense +1, Fear, Flying, Impact(3), Tough(+6)

Melee Weapon AttacksSpecial Rules
Great Horns

A6

AP(2)

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