Tyrannosaur

(Entry)
Type:

upgrade

EntryId:

508c-6fe8-8626-6b74

Hidden:

false

Costs: 220 pts
Rules (3)
Fear
When in melee units with this special rule count as having caused +D3 wounds when determining who won the combat.
Primal Roar
Once per game when this unit is activated pick 2 friendly units with Predator within 6". Those units may roll extra attacks on results of 5-6 next time they fight.
Tough(X)
Models with this special rule must accumulate X wounds before being removed as a casualty.

If a model with Tough joins a unit without it then you must remove regular models as casualties before starting to accumulate wounds on the model with Tough.

When a unit with multiple Tough models takes wounds you must accumulate them on a single model until it is killed before starting to accumulate them on another.

Profiles:

Equipment
Tyrannosaur:

Defense +1, Fear, Primal Roar, Tough(+6)

Melee Weapon AttacksSpecial Rules
Crushing Jaws

A4

AP(3)

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