Axe-Halberd

(Entry)
Type:

upgrade

LinkId:

d634-be00-df6b-a0c4

Hidden:

false

Constraints:

min: 1
max: 1
Rules (2)
AP(X)
Enemy units taking hits from weapons with this special rule get -X to Defense rolls.
Rending
Whenever you roll an unmodified to hit result of 6 whilst using this weapon that hit counts as having AP(4) and it ignores the Regeneration rule.

Profiles:

Melee Weapon AttacksSpecial Rules
Axe-Halberd

A1

AP(1), Rending

Used By (2)

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