Lord-Aquilor

(Unit)
Type: unit
Category: HERO
Categories: HERO, ORDER, STORMCAST ETERNALS, CAVALRY, VANGUARD CHAMBER
LinkId: 8afd-2c02-944a-0f2d
Hidden: false
Costs: 150 pts
Options (8)
Battle Wounds + Scars:

Profiles:

Unit MoveHealthSaveControl
Lord-Aquilor

14"

6

3+

3

Ability (Activated) TimingKeywordsUsed By
Ride the Winds Aetheric

Your Movement  Phase

Declare:

If this unit is not in combat, you can pick up to 2 friendly Vanguard-Palladors units that are not in combat to be the targets.

Effect:

Remove this unit and the targets (if any) from the battlefield. Set this unit up again on the battlefield more than 9" from all enemy units. Then, set up each target wholly within 12" of this unit and more than 9" from all enemy units.

Vanguard Chamber

Once Per Turn (Army), Your Hero Phase

Effect:

For the rest of the turn, this unit can use Shoot and/or Charge abilities even if it used a Run or Retreat ability in the same turn.

Modifiers:

add category Regimental Option in force.self.entries.recursive.Gryph-hounds
self is Regimental Leader
add category Regimental Option in force.self.entries.recursive.VANGUARD CHAMBER
self is Regimental Leader
set hidden true
and
ancestor is Regiment
1+ selections of Regimental Leader in force (recursive)
self is not Regimental Leader
set-primary category Regimental Leader in root-entry
and
0 selections of Regimental Leader in force (recursive)
ancestor is Regiment
Used By (3)
Stormcast Eternals(Catalogue)