Lord-Arcanum

(Unit)
Type: unit
Category: HERO
Categories: HERO, ORDER, STORMCAST ETERNALS, SACROSANCT CHAMBER, WIZARD (1), INFANTRY, ASTRAL TEMPLARS
LinkId: bf1e-2044-fcd0-cb09
Hidden: false
Costs: 140 pts

Constraints:

max(roster): 0
Options (8)
Battle Wounds + Scars:
Heroic Traits:
Heroic Traits: Astral Templars:

Profiles:

Unit MoveHealthSaveControl
Lord-Arcanum

5"

6

3+

2

Ability (Activated) TimingEffectKeywordsUsed By
Magical Mending

End of Any Turn

Heal (D6) the target.

Pick a visible friendly Manifestation wholly within 12" of this unit to be the target.

Ability (Passive) Keywords
Aetheric Manipulation

Add 1 to casting rolls for this unit when it uses a SUMMON ability.

Modifiers:

add category Regimental Option in force.self.entries.recursive.Sacrosanct Chamber Infantry
self is Regimental Leader
decrement max(roster) 1
increment max(roster) 1
set hidden true
0 selections of Allow Legends in roster
set hidden true
and
ancestor is Regiment
1+ selections of Regimental Leader in force (recursive)
self is not Regimental Leader
set-primary category Regimental Leader in root-entry
and
0 selections of Regimental Leader in force (recursive)
ancestor is Regiment
Used By (2)
Stormcast Eternals(Catalogue)