Lord-Arcanum on Gryph-charger

(Unit)
Type:

unit

Category:

HERO

Categories:

HERO, ORDER, STORMCAST ETERNALS, SACROSANCT CHAMBER, CAVALRY, WIZARD (1), ASTRAL TEMPLARS

LinkId:

1e39-362d-3add-89f8

Hidden:

false

Costs: 220 pts

Constraints:

max(roster): 0
Options (8)
Battle Wounds + Scars:
Heroic Traits:
Heroic Traits: Astral Templars:

Profiles:

Unit MoveHealthSaveControl
Lord-Arcanum on Gryph-charger

12"

8

3+

2

Ability (Activated) TimingKeywordsUsed By
Healing Light

End of Any Turn

Declare:

Pick a visible friendly Sacrosanct Chamber unit that is not in combat and is within 12" of this unit to be the target.

Effect:

If the target is damaged, Heal (D6) the target. If the target is not damaged, return a slain model to it.

On the Winds Aetheric

Your Movement Phase

Effect:

If this unit is not in combat, remove it from the battlefield and set it up again on the battlefield more than 9" from all enemy units.

Modifiers:

add category Regimental Option in force.self.entries.recursive.SACROSANCT CHAMBER
self is Regimental Leader
decrement max(roster) 1
increment max(roster) 1
set hidden true
0 selections of Allow Legends in roster
set hidden true
and
ancestor is Regiment
1+ selections of Regimental Leader in force (recursive)
self is not Regimental Leader
set-primary category Regimental Leader in root-entry
and
0 selections of Regimental Leader in force (recursive)
ancestor is Regiment
Used By (2)
Stormcast Eternals(Catalogue)

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