Necromancer

(Unit)
Type: unit
Category: HERO
Categories: HERO, WARD (6+), DEATH, SOULBLIGHT GRAVELORDS, INFANTRY, WIZARD (1)
LinkId: 15fb-7ec5-7b6c-6040
Hidden: false
Costs: 140 pts
Options (8)
Battle Wounds + Scars:

Profiles:

Unit MoveHealthSaveControl
Necromancer

5"

5

6+

2

Ability (Command) TimingCostKeywords
Vanhel's Danse Macabre

Once Per Turn (Army), Your Combat Phase

1

Declare:

Pick a friendly **Deathrattle or *Deadwalkers* unit wholly within 12" of this unit to be the target.

Effect:

Roll a dice. On a 3+, the target can use 2 Fight abilities this phase. After the first is used, however, the target has Strike-last for the rest of the turn.

Ability (Passive) Keywords
Undead Minions

While this unit is within the combat range of a friendly Deathrattle or Deadwalkers unit: • This unit has Ward (4+). • Each time you make a successful ward roll for this unit, allocate 1 damage point to a friendly **Deathrattle or *Deadwalkers* unit within this unit’s combat range after the damage sequence for this unit has been resolved (ward rolls cannot be made for those damage points).

Modifiers:

add category Regimental Hero in force.self.entries.recursive.Deathrattle Overseer
self is Regimental Leader
add category Regimental Option in force.self.entries.recursive.SOULBLIGHT GRAVELORDS
self is Regimental Leader
set hidden true
and
ancestor is Regiment
1+ selections of Regimental Leader in force (recursive)
self is not Regimental Leader
set-primary category Regimental Leader in root-entry
and
0 selections of Regimental Leader in force (recursive)
ancestor is Regiment
Used By (1)