Wight King

(Unit)
Type: unit
Category: HERO
Categories: HERO, WARD (6+), DEATH, SOULBLIGHT GRAVELORDS, INFANTRY, DEATHRATTLE, BARROW LEGION
LinkId: 2e20-024c-edc1-57d0
Hidden: false
Costs: 100 pts
Options (8)
Battle Wounds + Scars:

Profiles:

Unit MoveHealthSaveControl
Wight King

4"

5

3+

2

Ability (Activated) KeywordsUsed By
Ancient Strategies
Timing:

Reaction: You declared a Fight ability for this unit

Effect:

Pick a friendly non-Hero Deathrattle Infantry unit that has not used a Fight ability this turn and is within this unit’s combat range to be the target. The target can be picked to use a Fight ability immediately after the Fight** ability used by this unit has been resolved. If it is picked to do so, add 1 to hit rolls for the target’s attacks for the rest of the turn.

King of Shambling Bones
Timing:

Once Per Turn (Army), Your Hero Phase

Declare:

Pick a friendly Deathrattle unit within this unit's combat range to be the target.

Effect:

Roll a dice. On a 3+, the target's melee weapons have Crit (2 Hits) for the rest of the turn.

Modifiers:

add category Deathrattle Overseer
and
ancestor is Regiment
1+ selections of Regimental Leader in force (recursive)
self is not Regimental Leader
add category Regimental Option in force.self.entries.recursive.SOULBLIGHT GRAVELORDS
self is Regimental Leader
set hidden true
and
ancestor is Regiment
1+ selections of Regimental Leader in force (recursive)
self is not Regimental Leader
self is not Regimental Hero
set-primary category Regimental Leader in root-entry
and
0 selections of Regimental Leader in force (recursive)
ancestor is Regiment
Used By (2)