King Brodd

(Unit)
Type: unit
Category: Regimental Leader
Categories: HERO, UNIQUE, MONSTER, WARMASTER, DESTRUCTION, SONS OF BEHEMAT, MEGA-GARGANT, PRIEST (1), Regimental Leader
LinkId: 8ebd-1be0-110-25d0
Hidden: false
Costs: 520 pts

Constraints:

max(roster): 1
Options (3)
Battle Wounds + Scars:
Ravaged Coast Battle Scars:

Profiles:

Unit MoveHealthSaveControl
King Brodd

10"

40

4+

20

Ability (Passive) Keywords
Battle Damaged

While this unit has 15 or more damage points, the Attacks characteristic of its Obelisk of Tor Crania is 4 and this unit has a Control characteristic of 10.

Creepers

This unit cannot be picked to be the target of enemy Rampage abilities.

Son of Behemat

If this unit would be automatically destroyed, it is not automatically destroyed. Instead, allocate 6 damage points to it (ward rolls cannot be made for those damage points).

Longshanks

This unit can pass through models in non-Monster units and parts of terrain features that are less than 4" tall.

Ability (Prayer) TimingChanting ValueDeclareKeywords
Power of Behemat

Your Hero Phase

5

Make a chanting roll of D6.

Prayer

Pick 1 of the following effects. If the chanting roll was 10+, pick 2 instead: Shatter the Mountains: Add 2" to the Move characteristic of friendly Sons of Behemat units for the rest of the turn. Might of the Earth: Heal (D3) each friendly Sons of Behemat unit. Pummel All to Dust: For the rest of the turn, add 1 to the Rend characteristic of the Obelisk of Tor Crania, Menhir Club, Fortcrusha Flail, Shipwrecka Warclub, Titanic Boulderclub and Massive Club used by friendly Sons of Behemat units.

Used By (2)
Sons of Behemat(Catalogue)