Beast-smasher Mega-Gargant

(Unit)
Type: unit
Category: HERO
Categories: HERO, MONSTER, DESTRUCTION, SONS OF BEHEMAT, MEGA-GARGANT, Restrict General, BRODD'S STOMP
LinkId: db1b-6785-f00f-d30a
Hidden: false
Costs: 470 pts
Options (8)
Battle Wounds + Scars:
Ravaged Coast Battle Scars:
Heroic Traits:
Heroic Traits: King Brodd's Stomp:

Profiles:

Unit MoveHealthSaveControl
Beast-smasher Mega-Gargant

10"

35

4+

20

Ability (Passive) Keywords
Battle Damaged

While this unit has 15 or more damage points, the Attacks characteristic of its Menhir Club is 3 and this unit has a Control characteristic of 10.

Behemoth Brawler

Subtract 1 from the Attacks characteristic of enemy Monsters while they are in combat with this unit.

Son of Behemat

If this unit would be automatically destroyed, it is not automatically destroyed. Instead, allocate 6 damage points to it (ward rolls cannot be made for those damage points).

Longshanks

This unit can pass through models in non-Monster units and parts of terrain features that are less than 4" tall.

Ability (Activated) TimingUsed By
Beast-breaking Strike

Any Combat Phase

Declare:

Pick an enemy Monster in combat with this unit to be the target.

Effect:

This unit can make a pile-in move. Then, roll a dice. On a 4+, inflict 5D6 mortal damage on the target.

Keywords:

Core, Attack, Fight

Modifiers:

add category Eager Lout
and
ancestor is Regiment
1+ selections of Regimental Leader in force (recursive)
self is not Regimental Leader
add category Regimental Hero in force.self.entries.recursive.Eager Lout
self is Regimental Leader
add category Regimental Option in force.self.entries.recursive.SONS OF BEHEMAT
self is Regimental Leader
set hidden true
and
ancestor is Regiment
1+ selections of Regimental Leader in force (recursive)
self is not Regimental Leader
self is not Regimental Hero
set-primary category Regimental Leader in root-entry
and
0 selections of Regimental Leader in force (recursive)
ancestor is Regiment
Used By (3)
Sons of Behemat(Catalogue)