Skink Starseer

(Unit)
Type: unit
Category: HERO
Categories: HERO, ORDER, SERAPHON, SKINK, INFANTRY, WIZARD (2), FLY
LinkId: 8b73-3877-1870-fce1
Hidden: false
Costs: 170 pts
Options (8)
Battle Wounds + Scars:

Profiles:

Unit MoveHealthSaveControl
Skink Starseer

5"

5

4+

2

Ability (Activated) TimingDeclareKeywordsUsed By
Scry the Stars

Once Per Battle (Army), Your Hero Phase

Roll a number of dice equal to the current battle round number. For each 3+, pick a friendly Seraphon unit wholly within 18" of this unit. That unit has Ward (5+) until the start of your next turn.

Ability (Spell) TimingCasting ValueKeywords
Celestial Doom

Your Hero Phase

7

Spell

Declare:

Pick a visible enemy unit within 18" to be the target, then make a casting roll of 2D6

Effect:

Ward rolls cannot be made for the target for the rest of the turn.

Modifiers:

add category Regimental Option in force.self.entries.recursive.BEAST
self is Regimental Leader
add category Regimental Option in force.self.entries.recursive.KROXIGOR
self is Regimental Leader
add category Regimental Option in force.self.entries.recursive.MONSTER
self is Regimental Leader
add category Regimental Option in force.self.entries.recursive.Non-Monster Skink
self is Regimental Leader
set hidden true
and
ancestor is Regiment
1+ selections of Regimental Leader in force (recursive)
self is not Regimental Leader
set-primary category Regimental Leader in root-entry
and
0 selections of Regimental Leader in force (recursive)
ancestor is Regiment
Used By (1)
Seraphon(Catalogue)