Terradon Chief

(Unit)
Type: unit
Category: HERO
Categories: HERO, ORDER, SERAPHON, SKINK, CAVALRY, FLY
LinkId: 5c64-36a1-f31e-e470
Hidden: false
Costs: 110 pts
Options (8)
Battle Wounds + Scars:

Profiles:

Unit MoveHealthSaveControl
Terradon Chief

14"

5

5+

2

Ability (Activated) TimingKeywordsUsed By
Chief's Deadly Cargo

Your Movement Phase

Declare:

Pick an enemy unit that this unit passed across this phase to be the target.

Effect:

Roll a dice and add 2 to the roll if this unit is within the combat ranges of any friendly Terradon Riders units. On a 5+: • Inflict D3 mortal damage on the target. • If any damage points are allocated by this ability and the target does not have Fly, the target cannot use Run abilities until the start of your next turn.

Ability (Passive) Keywords
Attack from On High

Subtract 1 from hit rolls for shooting attacks that target this unit.

Modifiers:

add category Regimental Option in force.self.entries.recursive.BEAST
self is Regimental Leader
add category Regimental Option in force.self.entries.recursive.MONSTER
self is Regimental Leader
add category Regimental Option in force.self.entries.recursive.Skink Cavalry
self is Regimental Leader
set hidden true
and
ancestor is Regiment
1+ selections of Regimental Leader in force (recursive)
self is not Regimental Leader
set-primary category Regimental Leader in root-entry
and
0 selections of Regimental Leader in force (recursive)
ancestor is Regiment
Used By (1)
Seraphon(Catalogue)