Gork-Roara

(Entry)
Type: unit
Categories: WARD (6+), MANIFESTATION, ENDLESS SPELL, IRONJAWZ, KRULEBOYZ
EntryId: 4362-f538-078e-fb12
Hidden: false

Profiles:

Manifestation MoveHealthSaveBanishment
Gork-Roara

6"

6

5+

7+

Ability (Activated) TimingKeywordsUsed By
Bellowing Waaagh!-Cries

Your Hero Phase

Declare:

Pick a friendly Ironjawz or Kruleboyz Wizard or Priest within 3" of this Manifestation  to be the target.

Effect:

Pick either 1 or 2 to add to casting rolls or chanting rolls for the target until the start of your next turn. Then, roll a number of dice equal to the number picked. For each 1-2, allocate 1 damage point to the target (ward rolls cannot be made for those damage points). For each 5+, until the start of your next turn, add 1 to charge rolls for friendly Kruleboyz or Ironjawz units while they are wholly within 12" of this Manifestation. Friendly units can be affected by this ability multiple times and the effects are cumulative.

Melee Weapon AtkHitWndRndDmgAbility
Toxic Gas

5

2+

4+

1

D3

-

Used By (2)