Ironguts

(Unit)
Type: unit
Category: INFANTRY
Categories: INFANTRY, CHAMPION, OGOR MAWTRIBES, DESTRUCTION, OGOR, GUTBUSTERS, MUSICIAN (1/4), STANDARD BEARER (1/4)
LinkId: d797-f5f5-84e3-e83e
Hidden: false
Costs: 240 pts
Options (4)
Battle Wounds + Scars:
Ravaged Coast Battle Scars:

Profiles:

Unit MoveHealthSaveControl
Ironguts

6"

4

5+

2

Ability (Activated) TimingDeclareKeywordsUsed By
Down to the Ironguts

Once Per Battle, Any Combat Phase

This unit can use 2 Fight abilities this phase. After the first is used, however, this unit has Strike-last for the rest of the turn.

Ability (Passive) Keywords
Protect the Tyrant

While this unit is within the combat ranges of any friendly Tyrants, both this unit and those Tyrants have Ward (6+).

Modifiers:

multiply pts 2
1+ selections of Reinforced in self
set hidden true
and
ancestor is Regiment
and
0 selections of Bloodpelt Hunter in force
0 selections of Butcher in force
0 selections of Firebelly in force
0 selections of Frostlord on Stonehorn in force
0 selections of Frostlord on Thundertusk in force
0 selections of Kragnos, the End of Empires in force
0 selections of Slaughtermaster in force
0 selections of Tyrant in force
Used By (2)
Ogor Mawtribes(Catalogue)