Battle Traits: The Roving Maw

(Unit)
Type: upgrade
Category: Reference
Categories: Reference
EntryId: 5917-becd-a7c9-7d43
Hidden: false

Profiles:

Ability (Passive) Keywords
Driven by Starvation

Friendly Gorger Mawpack units can use Charge abilities even if they used a Run ability in the same turn unless they are wholly within 3" of a terrain feature.

The Realm Hungers

Units and Manifestations are vulnerable to Mawpits while they are on the battlefield unless they are wholly within 1" of a terrain feature that is not a Mawpit. This ability has no effect on Roving Maw units or units that have Fly.

Tasty Morsels

Each time a model is slain by a friendly Mawpit’s ‘Throat of Ghur’ ability, you gain 1 tasty morsel.

Ability (Activated) KeywordsUsed By
Mawpits of Ghur
Timing:

Once Per Battle Round (Army), Start of Battle Round

Effect:

Roll 2D6 and add the number of tasty morsels you have to the roll. Apply the corresponding effect below for the rest of the battle round. Then, reset your tasty morsels to 0. 2-3 – Subdued: No effect. 4-5 – Peckish: Subtract 3 from the control scores of units that are vulnerable to Mawpits. 6-8 – Rumbling: Roll a dice for each unit that is vulnerable to Mawpits. On a 3+, inflict 1 mortal damage on that unit. 9-11 – Famished: Units that are vulnerable to Mawpits cannot use commands. 12+ – Ravenous: Roll a D3 for each unit that is vulnerable to Mawpits. On a 2+, inflict an amount of mortal damage on that unit equal to the roll

Trampling Charge
Timing:

Any Charge Phase

Declare:

Pick a friendly Roving Maw unit that charged this turn to use this ability, then pick a visible enemy unit within 1" of it to be the target.

Effect:

Roll a D3. On a 2+, inflict an amount of mortal damage on the target equal to the roll.

Used By (1)