Knight of Shrouds

(Unit)
Type: unit
Category: Regimental Leader
Categories: HERO, DEATH, FLY, NIGHTHAUNT, INFANTRY, WARD (6+), Regimental Leader
LinkId: cb94-2d3c-b866-f621
Hidden: false
Costs: 120 pts
Options (6)
Battle Wounds + Scars:
Ravaged Coast Battle Scars:

Profiles:

Unit MoveHealthSaveControl
Knight of Shrouds

8"

5

4+

2

Ability (Passive) Keywords
Stolen Hours

Each time this unit uses a Fight ability, after that Fight ability has been resolved, Heal (X) this unit, where X is the number of damage points allocated to enemy units by combat attacks made as part of that Fight ability.

Ability (Activated) DeclareKeywordsUsed By
Infantry Overseer
Timing:

Reaction: You declared a Fight ability for this unit

Effect:

Pick a friendly non-Hero Nighthaunt Infantry unit that has not used a Fight ability this turn and is within this unit’s combat range to be the target. The target can be picked to use a Fight ability immediately after the Fight ability used by this unit has been resolved. If it is picked to do so, add 1 to hit rolls for the target’s attacks for the rest of the turn.

Used By (1)
Nighthaunt(Catalogue)