Alarith Stonemage

(Unit)
Type: unit
Category: HERO
Categories: HERO, ORDER, AELF, LUMINETH REALM-LORDS, INFANTRY, WIZARD (1), ALARITH
LinkId: b447-a854-8ecc-a431
Hidden: false
Costs: 120 pts
Options (8)
Battle Wounds + Scars:

Profiles:

Unit MoveHealthSaveControl
Alarith Stonemage

6"

5

4+

2

Ability (Activated) TimingKeywordsUsed By
Stonemage Stance

Any Combat Phase

Declare:

Pick a friendly Alarith Aelf unit wholly within 12" of this unit to be the target.

Effect:

Roll a dice. On a 3+, add 1 to the Rend characteristic of the target’s melee weapons for the rest of the turn.

Ability (Spell) TimingCasting ValueKeywords
Living Fissure

Your Hero Phase

7

Spell

Declare:

Pick a point on the battlefield within 18" of this unit to be the target, then make a casting roll of 2D6.

Effect:

Draw a straight line between the target and the closest part of this unit’s base. Roll a D3 for each unit (friendly and enemy) that the line passes across. On a 2+, inflict an amount of mortal damage on that unit equal to the roll.

Modifiers:

add category Regimental Option in force.self.entries.recursive.Vanari Auralan Wardens
self is Regimental Leader
add category Regimental Option in force.self.entries.recursive.Ydrilan Riverblades
self is Regimental Leader
add category Regimental Option in force.self.entries.recursive.ALARITH
self is Regimental Leader
set hidden true
and
ancestor is Regiment
1+ selections of Regimental Leader in force (recursive)
self is not Regimental Leader
set-primary category Regimental Leader in root-entry
and
0 selections of Regimental Leader in force (recursive)
ancestor is Regiment
Used By (1)