Foot of Gork

(Entry)
Type: unit
Categories: WARD (6+), MANIFESTATION, ENDLESS SPELL, IRONJAWZ, KRULEBOYZ, DESTRUCTION
LinkId: d828-15d2-b892-b791
Hidden: false

Constraints:

min: 1
max: 1

Profiles:

Manifestation MoveHealthSaveBanishment
Foot of Gork

-

8

4+

7+

Ability (Activated) TimingKeywordsUsed By
Wandering Destruction

Once Per Turn, Your Movement Phase

Declare:

Pick a part of this Manifestation to be the target.

Effect:

Remove the target from the battlefield and set it up again on the battlefield wholly within 8" of the other part of this Manifestation.  Then, roll a D3 for each enemy unit within 3" of the target.. On a 2+: • Inflict an amount of mortal damage on the target equal to the roll. • That unit has the Stomped keyword until the start of your next turn. • Subtract 1 from the number of dice rolled when making charge rolls for Stomped units, to a minimum of 1.

Ability (Passive) Keywords
Multiple Parts

When a number of damage points equal to this Manifestation's Health characteristic are allocated to it, this Manifestation is destroyed and all its parts are removed from play.

Used By (2)