Aether-Khemist

(Unit)
Type: unit
Category: HERO
Categories: HERO, ORDER, INFANTRY, KHARADRON OVERLORDS, DUARDIN, SKYFARER, PIONEER
LinkId: 393e-91e0-0a40-2a67
Hidden: false
Costs: 120 pts
Options (8)
Battle Wounds + Scars:
Heroic Traits:

Profiles:

Unit MoveHealthSaveControl
Aether-Khemist

4"

5

4+

2

Ability (Activated) KeywordsUsed By
Aetheric Augmentation
Timing:

Once Per Turn (Army), Your Shooting Phase

Declare:

Pick a friendly Arkanaut Company unit wholly within 12" of this unit to be the target.

Effect:

Roll a dice. On a 3+, add 1 to the Rend characteristic of the target’s ranged weapons for the rest of the turn.

Ability (Passive) Keywords
Atmospheric Isolation

Subtract 1 from charge rolls for enemy units within 9" of this unit.

Modifiers:

add category Guild Officer
and
ancestor is Regiment
1+ selections of Regimental Leader in force (recursive)
self is not Regimental Leader
add category Regimental Option in force.self.entries.recursive.INFANTRY
self is Regimental Leader
add category Regimental Option in force.self.entries.recursive.SKYVESSEL
self is Regimental Leader
set hidden true
and
ancestor is Regiment
1+ selections of Regimental Leader in force (recursive)
self is not Regimental Leader
self is not Regimental Hero
set-primary category Regimental Leader in root-entry
and
0 selections of Regimental Leader in force (recursive)
ancestor is Regiment
Used By (4)