Zoggrok Anvilsmasha

(Unit)
Type: unit
Category: HERO
Categories: HERO, UNIQUE, DESTRUCTION, IRONJAWZ, INFANTRY
LinkId: e77d-afde-3f50-2316
Hidden: false
Costs: 180 pts

Constraints:

max(roster): 1
Options (3)
Battle Wounds + Scars:
Ravaged Coast Battle Scars:

Profiles:

Unit MoveHealthSaveControl
Zoggrok Anvilsmasha

4"

7

3+

2

Ability (Passive) Keywords
Klonk

Klonk is a token. You can re-roll forgin’ rolls for this unit while this unit’s Klonk is on the battlefield. If you make an unmodified save roll of 1 for this unit, remove this unit’s Klonk from the battlefield after the Attack ability has been resolved (the damage point is still inflicted).

Ability (Activated) TimingKeywordsUsed By
Power of da Great Green God

Your Hero Phase

Declare:

Pick a visible friendly Ironjawz Infantry unit wholly within 12" of this unit to be the target.

Effect:

Make a forgin’ roll of D6. Add 1 to the roll if this unit is armed with Grunta-tongs. On a 4+, the target’s melee weapons have Crit (Mortal) until the start of your next turn.

Modifiers:

add category Headstompa
ancestor is Regiment
set hidden true
and
ancestor is Regiment
and
0 selections of Gordrakk, the Fist of Gork in force
0 selections of Megaboss in force
0 selections of Megaboss on Maw-krusha in force
0 selections of Kragnos, the End of Empires in force
set max(force) 0
and
ancestor is Regiment
2+ selections of Headstompa in force
Used By (3)
Big Waaagh!(Catalogue)
Ironjawz(Catalogue)