Gordrakk, the Fist of Gork

(Unit)
Type: unit
Category: Regimental Leader
Categories: HERO, UNIQUE, MONSTER, WARMASTER, DESTRUCTION, IRONJAWZ, MAW-KRUSHA, FLY, Regimental Leader
LinkId: 70cd-5229-7b3f-94cb
Hidden: false
Costs: 380 pts

Constraints:

max(roster): 1
Options (3)
Battle Wounds + Scars:
Ravaged Coast Battle Scars:

Profiles:

Unit MoveHealthSaveControl
Gordrakk, the Fist of Gork

10"

20

3+

5

Ability (Passive) Keywords
Battle Damaged

While this unit has 10 or more damage points, the Attacks characteristic of Bigteef’s Fists and Tail is 6.

Ability (Activated) KeywordsUsed By
Monster Grapple

Rampage

Timing:

Once Per Turn (Army), Any Combat Phase

Declare:

Pick an enemy Monster in combat with this unit to be the target.

Effect:

Roll a dice. On a 3+, pick 1 of the target’s weapons. You must pick a Companion weapon if it has any. Halve the Attacks characteristic of that weapon (rounding up) for the rest of the turn.

Voice of Gork
Timing:

Once Per Battle, Reaction: You declared a Waaagh! ability

Effect:

Until the start of your next turn, add 1 to hit rolls for combat attacks made by friendly Ironjawz units while they are wholly within 18" of this unit.

Strength From Victory
Timing:

End of Any Turn

Effect:

If any damage points were allocated to an enemy unit by this unit’s combat attacks this turn and that enemy unit has been destroyed, give this unit a Waaagh! token, to a maximum of 3. Until the end of the next turn, add 1 to the Attacks characteristic of this unit’s weapons for each Waaagh! token it has.

Used By (2)
Big Waaagh!(Catalogue)
Ironjawz(Catalogue)