Squig Herd

(Unit)
Type: unit
Category: BEAST
Categories: DESTRUCTION, GLOOMSPITE GITZ, MOONCLAN, BEAST, SQUIG
LinkId: ed61-519d-ae1e-d190
Hidden: false
Costs: 110 pts
Options (5)
Battle Wounds + Scars:
Ravaged Coast Battle Scars:

Profiles:

Unit MoveHealthSaveControl
Squig Herd

D6+3"

1

6+

1

Ability (Passive) Keywords
Squigs Gone Wild

Each time a model in this unit is slain by a combat attack and that model was in combat with the attacking unit, roll a dice. On a 5+, inflict 1 mortal damage on the attacking unit after the Fight ability has been resolved.

Beast

This unit has a maximum control score of 1.

Ability (Activated) TimingDeclareKeywordsUsed By
Herding Squigs

Your Hero Phase

Roll a dice for each Squig Herder in this unit. For each 2+, you can return D3 slain Cave Squigs to this unit. For each 1, 1 Squig Herder in this unit is slain.

Modifiers:

multiply pts 2
1+ selections of Reinforced in self
set hidden true
and
ancestor is Regiment
and
0 selections of Fungoid Cave-Shaman in force
0 selections of Kragnos, the End of Empires in force
0 selections of Loonboss in force
0 selections of Loonboss on Giant Cave Squig in force
0 selections of Loonboss on Mangler Squigs in force
0 selections of Skragrott the Loonking in force
0 selections of Squigboss with Gnasha-squig in force
0 selections of Trugg the Troggoth King in force
0 selections of Madcap Shaman in force
0 selections of Loonboss with Giant Cave Squig in force
0 selections of Droggz da Sunchompa in force
0 selections of Anvil of Apotheosis: Grot Hero in force
set max(force) 0
and
2+ selections of MOONCLAN in force
1+ selections of Droggz da Sunchompa in force
Used By (3)
Gloomspite Gitz(Catalogue)