Droggz da Sunchompa

(Unit)
Type: unit
Category: Regimental Leader
Categories: DESTRUCTION, GLOOMSPITE GITZ, UNIQUE, HERO, CAVALRY, GITMOB, Regimental Leader
LinkId: 80c1-4ede-22b8-b215
Hidden: false
Costs: 200 pts
Options (3)
Battle Wounds + Scars:
Ravaged Coast Battle Scars:

Profiles:

Unit MoveHealthSaveControl
Droggz da Sunchompa

12"

7

4+

2

Ability (Passive) Keywords
Da Frazzlefangz

While an enemy unit is within 6" of this unit: •  •

Ability (Activated) DeclareKeywordsUsed By
Rip 'Em to Bits
Timing:

Once Per Turn (Army), Reaction: You declared a Fight ability for this unit

Effect:

Pick a friendly Gitmob unit that has not used a Fight ability this turn and is within this unit's combat range to be the target. The target can be picked to use a Fight ability immediately after the Fight ability used by this unit has been resolved.

Time Ta Scarper
Timing:

Once Per Turn (Army), Reaction: You declared a Fight ability for a unit wholly within 9" of this unit

Effect:

Roll a dice. On a 4+, the unit using that Fight ability can move 2D6" after that Fight ability has been resolved. It can move through the combat ranges of any enemy units but cannot end that move in combat.

Used By (2)
Gloomspite Gitz(Catalogue)