Battle Traits: Gloomspite Gitz

(Unit)
Type: upgrade
Category: Reference
Categories: Reference
LinkId: 3925-855-4d1d-495a
Hidden: false

Constraints:

max(roster): 1

Profiles:

Ability (Activated) KeywordsUsed By
The Faces of the Bad Moon
Timing:

Once Per Battle Round (Army), Start of Battle Round

Declare:

You must use this ability at the start of the battle round. If multiple players are commanding a Gloomspite Gitz army, then instead, at the start of the battle round, those players roll off and only the winner declares and uses this ability this battle round.

Effect:

If it is the first battle round, pick the starting face of the Bad Moon (Grinnin', Scowlin', Sulkin' Cacklin'). If it is not the first battle round, the face of the Bad Moon moves to the next face in the sequence.

Ability (Passive) Keywords
Under the Light of the Bad Moon

During the battle, the effects below apply to friendly Gloomspite Gitz units based on the current face of the Bad Moon: Frothing Zealots: While the Bad Moon is Cacklin' or Grinnin', add 5 to the control scores of friendly non-Squig Moonclan units. Spiderfang Venom: While the Bad Moon is Cacklin' or Grinnin', combat attacks made by friendly Spiderfang units score critical hits on unmodified hit rolls of 5+. This ability also affects Companion weapons. Moonlit Hide: While the Bad Moon is Grinnin' or Scowlin', subtract 1 from the Rend characteristic of combat attacks that target friendly Troggoth units. Lunar Squigs: While the Bad Moon is Scowlin' or Sulkin', instead of rolling the dice to determine the Move characteristic of a friendly Squig unit, you can use a value of 4. Sneaky Snarlfangs: While the Bad Moon is Sulkin'' or Cacklin'', friendly Gitmob units can use Charge and Shoot abilities even if they used a Retreat ability in the same turn.

Used By (1)
Gloomspite Gitz(Catalogue)