Mollog

(Unit)
Type: unit
Category: HERO
Categories: HERO, Legends, INFANTRY, GLOOMSPITE GITZ, DESTRUCTION, TROGGOTH
LinkId: 1ced-9cbf-b05b-fa01
Hidden: false
Costs: 210 pts

Constraints:

max(roster): 1
Options (5)
Battle Wounds + Scars:

Profiles:

Unit MoveHealthSaveControl
Mollog

6"

8

4+

2

Ability (Activated) TimingDeclareKeywordsUsed By
Regeneration

Start of Any Turn

Heal (D3) this unit.

Unleash the Critters!

Any Combat Phase

Pick 1 of the following effects: Spore Cloud: Remove this unit’s Spiteshroom. For the rest of the turn, subtract 1 from hit rolls for attacks made by enemy units while they are in combat with this unit. Bat Squig Attack!: Remove this unit’s Bat Squig. Pick an enemy unit in combat with this unit to be the target and roll a D3. On a 2+, inflict an amount of mortal damage on the target equal to the roll. Rock-hard Skin: Remove this unit’s Stalagsquig. Ignore all modifiers to save rolls for this unit (positive and negative) for the rest of the turn.

Ability (Passive) Keywords
Mollog's Mob

This unit’s Bat Squig, Spiteshroom and Stalagsquig are tokens. After setting up this unit on the battlefield for the first time, place its tokens next to it.

Bitey Distractions

This unit has Ward (5+) while any of its tokens are on the battlefield.

Modifiers:

add category Regimental Option in force.self.entries.recursive.TROGGOTH
self is Regimental Leader
set hidden true
0 selections of Allow Legends in roster
set hidden true
and
ancestor is Regiment
1+ selections of Regimental Leader in force (recursive)
self is not Regimental Leader
set-primary category Regimental Leader in root-entry
and
0 selections of Regimental Leader in force (recursive)
ancestor is Regiment
Used By (1)
Gloomspite Gitz(Catalogue)