Fatemaster

(Unit)
Type: unit
Category: HERO
Categories: HERO, UNIQUE, CHAOS, Legends, CAVALRY, FLY, DISCIPLES OF TZEENTCH, ARCANITE
LinkId: ed5c-ffea-aaf3-acc2
Hidden: false
Costs: 160 pts
Options (8)
Battle Wounds + Scars:

Profiles:

Unit MoveHealthSaveControl
Fatemaster

14"

5

4+

2

Ability (Activated) DeclareKeywordsUsed By
Soulbound Shield
Timing:

Reaction: Opponent declared a Spell ability

Effect:

If this unit was picked to be the target of that spell, roll a dice. On a 4+, ignore the effect of that spell on this unit. This unit can use this ability more than once per phase but only once per Spell ability.

Ability (Passive) Keywords
Lord of Fate

Add 1 to wound rolls for attacks made by friendly Arcanite units while they are wholly within 12" of this unit.

Modifiers:

add category Arcanite Cabalist
and
ancestor is Regiment
1+ selections of Regimental Leader in force (recursive)
self is not Regimental Leader
add category Regimental Hero in force.self.entries.recursive.Tzeentchian Deceiver
self is Regimental Leader
add category Regimental Option in force.self.entries.recursive.ARCANITE
self is Regimental Leader
set hidden true
0 selections of Allow Legends in roster
set hidden true
and
ancestor is Regiment
1+ selections of Regimental Leader in force (recursive)
self is not Regimental Leader
or
self is not Arcanite Cabalist
set-primary category Regimental Leader in root-entry
and
0 selections of Regimental Leader in force (recursive)
ancestor is Regiment
Used By (2)