Freeguild Marshal on Griffon

(Unit)
Type:

unit

Category:

HERO

Categories:

HERO, MONSTER, FLY, ORDER, CITIES OF SIGMAR, HUMAN

LinkId:

831a-f506-71e0-607f

Hidden:

false

Costs: 230 pts
Options (8)
Battle Wounds + Scars:

Profiles:

Unit MoveHealthSaveControl
Freeguild Marshal on Griffon

12"

15

4+

5

Ability (Passive) Keywords
Battle Damaged

While this unit has 10 or more damage points, the Attacks characteristic of its **Griffon’s Razor Claws and Deadly Beak ** is 4.

Ability (Activated) KeywordsUsed By
Tactical Acumen
Timing:

Reaction: You declared the ‘Redeploy’ command for a friendly Cities of Sigmar Human unit wholly within 12" of this unit

Effect:

If you roll a 1-3 when determining the distance that unit can move, you can use a value of 4 instead.

Piercing Bloodroar

Rampage

Timing:

Once Per Turn (Army), Any Combat Phase

Declare:

Pick up to 3 enemy units in combat with this unit to be the targets.

Effect:

Roll a dice for each target. On a 4+, the target cannot use commands for the rest of the turn.

Modifiers:

add category Regimental Hero in force.self.entries.recursive.Freeguild Veteran
self is Regimental Leader
add category Regimental Option in force.self.entries.recursive.HUMAN
self is Regimental Leader
set hidden true
and
ancestor is Regiment
1+ selections of Regimental Leader in force (recursive)
self is not Regimental Leader
set-primary category Regimental Leader in root-entry
and
0 selections of Regimental Leader in force (recursive)
ancestor is Regiment
Used By (1)
Cities of Sigmar(Catalogue)

Building an army? Create, validate and share your list with New Recruit, army builder for Age of Sigmar 4.0 and many more games.

Try the builder