Doombull

(Unit)
Type: unit
Category: HERO
Categories: HERO, BEASTS OF CHAOS, INFANTRY, CHAOS, WARHERD
LinkId: d182-93b1-4b9c-1d54
Hidden: false
Costs: 170 pts
Options (8)
Battle Wounds + Scars:

Profiles:

Unit MoveHealthSaveControl
Doombull

6"

8

5+

2

Ability (Activated) TimingKeywordsUsed By
Slaughterer's Call

Once Per Turn (Army), Any Charge Phase

Declare:

Pick a friendly Warherd unit that is not in combat and is wholly within 12" of this unit to be the target.

Effect:

For the rest of the turn, add 1 to the number of dice rolled when making charge rolls for the target, to a maximum of 3.

Alpha Charge

Any Charge Phase

Declare:

If this unit charged this phase, pick an enemy unit within 1" of it to be the target.

Effect:

Roll a D3. On a 2+, inflict an amount of mortal damage on the target equal to the roll.

Modifiers:

add category Herd Alpha
and
ancestor is Regiment
1+ selections of Regimental Leader in force (recursive)
self is not Regimental Leader
add category Regimental Hero in force.self.entries.recursive.Herd Alpha
self is Regimental Leader
add category Regimental Option in force.self.entries.recursive.BEASTS OF CHAOS
self is Regimental Leader
set hidden true
0 selections of Allow Legends in roster
set hidden true
and
ancestor is Regiment
1+ selections of Regimental Leader in force (recursive)
self is not Regimental Leader
self is not Regimental Hero
set-primary category Regimental Leader in root-entry
and
0 selections of Regimental Leader in force (recursive)
ancestor is Regiment
Used By (1)