Battle Traits: Beasts of Chaos

(Unit)
Type:

upgrade

Category:

Reference

Categories:

Reference

LinkId:

5eef-030c-9c03-dc49

Hidden:

false

Constraints:

max(roster): 1

Profiles:

Ability (Activated) TimingKeywordsUsed By
Rituals of Ruin

Once Per Turn (Army), Your Hero Phase

Effect:

Pick 1 of the following effects: Warping Curse: Pick an enemy unit within 12" of a friendly Beasts of Chaos Hero or, if there is a friendly Beasts of Chaos Hero in reserve, within 12" of a battlefield edge to be the target. Then, roll a D3. On a 2+, inflict an amount of mortal damage on the target equal to the roll. Brand of Wild Fury: Pick a friendly Beasts of Chaos unit wholly within 12" of a friendly Beasts of Chaos Hero or, if there is a friendly Beasts of Chaos Hero in reserve, wholly within 12" of a battlefield edge to be the target. Then, roll a dice. On a 2+, the target has Ward (6+) for the rest of the turn. Bestial Instinct: Pick a friendly Beasts of Chaos unit wholly within 12" of a friendly Beasts of Chaos Hero or, if there is a friendly Beasts of Chaos Hero in reserve, wholly within 12" of a battlefield edge to be the target. Then, roll a dice. On a 2+, add 1 to wound rolls for the target’s combat attacks for the rest of the turn.

Masters of the Wilderness

Any Hero Phase

Deploy

Declare:

Pick a friendly Beasts of Chaos unit that has not been deployed.

Effect:

Set up that unit in reserve in ambush. It has now been deployed. Designer’s Note: Any number of friendly Beasts of Chaos units can start the battle in reserve – even your entire Beasts of Chaos army!

Beastherd Ambush

Your Movement Phase

Declare:

Pick a friendly Beasts of Chaos unit that is in ambush.

Effect:

Set up that unit on the battlefield wholly within 9" of a battlefield edge and more than 9" from all enemy units. For the rest of the turn, add 1 to charge rolls for that unit.

Used By (1)

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