Summon Foot of Gork

(Entry)
Type: upgrade
EntryId: f315-6f54-4be8-a2ff
Hidden: false

Constraints:

max: 1

Profiles:

Ability (Spell) TimingCasting ValueKeywords
Summon Foot of Gork

Your Hero Phase

8

Spell, Summon

Declare:

If there is not a friendly Foot of Gork* on the battlefield, pick a friendly Ironsunz Wizard to cast this spell, then make a casting roll of 2D6.

Effect:

Set up a Foot of Gork wholly within 12" of the caster, visible to them and more than 9" from all enemy units. A Foot of Gork has 2 parts that must be set up within 9" of each other.

Modifiers:

set min 1
ancestor is not Arcane Tome